![]() ![]() There was also a Japan-exclusive port for the Sharp X68000. This version was also re-released in color as part of the Konami GB Collection Vol. The Game Boy version of stage 3 also has a hidden stage. The Game Boy version (which was also released in Europe) shows the ages of the playable characters and only has 8 stages, which include stages 1–6, and 10 from the arcade game. Most recently, the game –along with several other Gradius titles– has been ported to Java-based cell phones in Japan. The game was also ported to the Family Computer (released on the NES in Europe) with several stages omitted but with a new amusement park stage, as well as several hidden bonus stages. Parodius Da! has been ported to a number of platforms, most notably the Super Famicom (released on the SNES in Europe) and the PC Engine. The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated, results in a destruction/escape sequence. The boss of that level, the Moai Head, fires other moai at the player by spewing them out of her mouth. ![]() ![]() Moreover, there is a moai (Easter Island head statues) level, but all of the statues are given a much more cartoonish look. For example, the Big Core, a regular boss within the Gradius series, is given a neon look and is called "Viva Core". ![]() All of the Gradius elements are integrated in a very lighthearted fashion. These bells act as one-time power-ups, allowing the player to perform special attacks such as destroying every enemy onscreen, fire huge beams of energy, etc.Įnemies and environments from the Gradius and TwinBee games are mixed in along, with a host of anime-style opponents, which include scantily-clad women. The second main difference is the addition of Bell Power-Ups from the TwinBee series. Parodius Da! retains the ability to select between different weapons configurations, but implements this via four different characters: Vic Viper, Octopus, TwinBee and Pentarō. Gameplay is very similar to that present in games of the Gradius series, with a few differences. ![]()
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